![]() In fact, once inside, the physics are pretty well thought out as you fight things like rats and insects instead of monsters and your physical attacks render no damage due to your decreased size. How about having to crawl through a microscopic hole in the eye of a statue? Try the Mini spell. How to get across? Use the Toad spell on your party of course, enabling you to swim. However, it’s not just the events that define this game, but how they’re solved. For instance, there’s a dungeon with a deep lake barring the way. How creepy is it to walk into a town full of ghosts? Wait, I’m walking up a steep trail TOWARD Bahamut? I’d jump off a mountain too when faced with that prospect. Along with the main plot, every town you enter has its own unique dilemma that needs solving, each more fun than the last. ![]() On the one hand, FF III is extremely innovative and inventive as it unfolds. And this is just the beginning.įrom there our heroes explore, make friends and get drawn into a conflict that eventually determines the fate of the world. In fact, if you didn’t hit the treasure chests for the potions and, especially, the Antarctic Wind on your way, I dare say your chances of defeating this giant turtle are slim. After a few battles they arrive at the first boss in the form of an Adamantoise and it’s immediately clear why not everyone enjoys this game: it’s hard. The story begins with some exposition about an earthquake and our eerily identical protagonists navigating their way out of a cave they fell into. If this game’s so great why only a 7 out of 10? Well…hang with me for a moment. His music seamlessly augments the activity onscreen while remaining unique enough to be gratifying on its own. The sound effects have a solid, definable quality to them and regular Final Fantasy composer Nobuo Uematsu delivers one of the greatest, if not THE greatest, soundtracks ever to be heard on an 8-bit console. After the first two installments, its almost surprising to witness spells actually soar across the battlefield instead of just flashing onscreen for a second or seeing a character’s damage points pop out of them in the form of white numbers rather than just being displayed below the action. Where the visual and auditory differences between FF’s I and II were minimal, III looks and sounds noticeably crisper and sharper from the get-go, with every sprite having more recognizable features and each character’s individual movements being fluid and clean. ![]() Other notable standouts are the graphics and sound. This feature was eliminated altogether in the 2006 remake for the DS. This aspect alone provides hours of enjoyable gameplay and even makes level grinding fun! Granted, you need points obtained from battle to switch, which can be annoying at first, but the further you get into the game the more points you accumulate. You’re not stuck with the same one from beginning to end. That’s right, you can CHOOSE which class you wish to be at any time. All four characters begin as the “Onion Knight” class and as you obtain each crystal, you unlock more jobs, resulting in a whopping 24 to choose from by the end of the game. That’s because this game reintroduces not only the crystals, but multiple combat classes, or jobs, just like the first Final Fantasy. The big difference? You don’t start with all the classes. Easy to find, easy to use, and I feel that the translation for this title is superior to that of FF II. There is also a 3D remake available on the Nintendo DS.įinal Fantasy III starts off with the player getting to name the main characters, and we see that all four of them look exactly alike with varying colors. Therefore, the actual release platform for this game was the Famicom and the only way for Americans to experience all of its original 8-Bit glory is to use an emulator, which is what I did. As a result, Final Fantasy IV became the American FF II and Final Fantasy VI (mentioned above) became what many in this country came to know as Final Fantasy III. For many reasons, FF’s II, III and V were initially skipped over. I can’t believe that anyone reading this doesn’t already know, but JUST IN CASE, here’s an FYI Final Fantasy III was never released in the United States in its original format. If this is your thought process upon seeing the title of this game you need to retire your RPG fan status. Hang on, isn’t this game for the Super Nintendo? Yeah! Terra, Locke, and Kefka, right? And who could forget Ultros? Oh man, I love the opera scene! I can’t believe I didn’t wait for Shadow the first time I played! Haha, good times.
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